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Case study
Sled Surfers
Ten playable concepts from one Cocos build.
- Client
- CrazyLabs
- Engine
- Cocos Creator
- Format
- 3D · 9:16
- Concepts
- 10
- Playable builds
- 9
- Editable fields
- 93
Inside Build Editor
The Sled Surfers build opened in Hookin Build Editor. The inspector exposes scene flow, gameplay, environment, camera, visuals, UI, audio and assets as editable fields, so every concept on this page is an edit and an export, not a rebuild.
- Scene flow
Farm, Mountain, Forest phases
- Gameplay
30fields
- Environment
14fields
- Camera
11fields
- Visuals and UI
16fields
- Audio and assets
22fields
10 concepts, one build
Each concept tests a different hook on the same build. Scroll to see them all.
Concept 1 / 10
How we worked
01
Brief
One Cocos build, one question: which hook and which map convert.
02
Concepts
Ten maps, each a separate hypothesis, all from the same build.
03
Delivery
Exported from Build Editor for every ad network.
Produced for CrazyLabs. Shown with permission.









